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Marketing tip for Patreon
#526
Offer a one-time Aether Buck reward for players if they create a Patreon account and sign up to the free tier. That way, it'll be slightly easier to get them to upgrade to a paid tier later since they already have the accounts set up and linked. Yo
2
Optimization
#525
Please take a patch or two to optimize the game. It feels like every patch makes the game harder to run
1
Wisely War Original Icon
#524
This is such a specific issue but I missed the first Wisely Wars icon drop, but not the 2nd one so I just have the 'Round 2' icon which is technically different than the first one, but it's killing me that I have no access to the first one as someon
1
Permanent Gold Skins for Patreon?
#523
A very simple request- but I would love a way to have permanent gold skins! If it's 20 dollars every month, maybe 1 year of that upfront would be a good price ($240)? I would love to support Aether Studios more but I don't want to have it be on a s
2
I'm very happy with the direction Slade is being taken
#522
I always imagined Slade to be less of a zoner and more of an all-arounder with a bag of tricks at his disposal if he can get the funds for them. Increasing his grounded movement at the cost (haha) of more expensive shurikens is the right move and he
3
Clairen
#521
I am very tired of how time and time again Clairen gets away with not being balanced in the same impartiality as other characters. I don't get how another balance patch has went by and nothing about her was changed to make her feel like a logically
9
New Maypul Utilt issues
#520
1) I understand that the intention was to make this move require spacing and i don't have anything against it, but the newly added hitbox just doesn't make any visual sense. It's clear when a move has a sourpost on the hand or a hilt and a sweetspo
5
Need air counter option for wrastor
#519
Training mode only offers aerial strongs for the wrastor cpu for aerial counter option. I want to practice offstage option selects to deal with wrastor forward air but can't
1
Move lists are EXCELLENT
#518
Very good change, very good patch. In the future, would it be possible to have some basic frame data and DI angles listed inside of the move list as well?
7
Server lobby matchmaking is geographically very wrong
#517
I forgot to set a region override and friend of mine and I who live no more than a mile away in the US near chicago got assigned to a server in Columbia. I realize server availability is a thing but you have to admit that's kind of ridiculous.
5
Please remove the rumble that occurs when you lose a game
#516
The rumbling that occurs when you hit the blast zone for the last time in a match isn't providing any meaningful information and it just acts as a very annoying physical emphasis on the fact that you just lost the game. It doesn't seem to serve a pr
1
Extended Victory/Results Screen Music
#515
I am a broadcaster of many major tournaments that feature Rivals Of Aether II, one of the main features I have noticed is the lack of an extended results sceen music after a characters main victory theme and animation played (Similar to "Match Resul
7
Hold start to ready after a match is inconsistent
#514
The hold start to skip should be available sooner or be more consistent. It could just be me but I feel the hold to start input sometimes doesn't register and it's not clear if my input was logged and the hold timer is running or I need to re-press
6
Game instability over the last few patches
#513
I'm seeing a lot more game crashes among my playgroup since around gouie release. Last night on a private lobby (chicago region) we had a combined 7 crashes over the course of a 2 hour doubles session. 3 of us saw crashes either on joining the serv
6
Grabs feel like they're beating attacks too often
#512
I've picked up the game again after a long time away from it and am genuinely loving how the game feels, been organizing online brackets in my community, overall having a blast. The one nitpick I can't get away from is how often I'll be in the middl
3
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