Sorry, we don't support your browser.  Install a modern browser

Grabs feel like they're beating attacks too often#512

I’ve picked up the game again after a long time away from it and am genuinely loving how the game feels, been organizing online brackets in my community, overall having a blast. The one nitpick I can’t get away from is how often I’ll be in the middle of an attack animation only to get grabbed.

It might be a matter of the character I’m playing (Orcane) but this happens against every character I play. I’ll be in the middle of a downtilt, f-tilt, or even dash attack, and while the animation frame looks like my attack is about to connect (tail fully extended, mouth snapping forward, or even just rolling) and I’ll just get grabbed by the other player. I’m not even talking about a shieldgrab, just a regular grab as I’m throwing a hitbox their way.

Again, I recognize there may be biases for my perspective, I come from Rivals 1/P+/Ultimate and my expectation is that I’m getting denied by grabs where my attack should be beating them. It might just be a matter of the game being designed this way and it being intended behavior, I’m not posting this as a complaint, but rather as something that keeps triggering my “hmm, this feels wrong” reaction.

Thanks again Dan and the team for everything you do (and have done!) for the community! Much much love

5 days ago

Attaching an example from today

4 days ago