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Idea for Slade: Let him get refunded on successful item attacks#492

T

The devs had said they’re looking to make changes to Slade and I wanted to toss an idea out there. One part of Slade that’s limiting his fun is that, while he has many choices to make on how to spend his money, he usually only gets to make these choices a few times per game before he gets locked out of most of his other options. While this makes sense, since buying as a mechnic will always be built around opportunity cost, I’d like to encourage players to be able to SMARTLY use items while still being able to afford the upgrades if they play well.

What if when pulling an item, slade gambles a little bit. If he hits someone with the item before he gets hit himself, he gets half the cost refunded. If an opponent hits him, or the item hits the floor, he gets nothing back. This could discourage defensive gameplay while also encouraging good Slade players to be less frugal and explore some of his more expensive upgrades.

This would definitely require price tweaks and other balances, but the idea of gambling with your cash would be a really fun idea for the character.

A much more drastic idea would be if you could gamble on more specific things, like betting a ton of money that you’ll take a stock within the next 10 seconds. Maybe that’s more territory for a workshop character, but it would be very hype.

11 days ago

This idea is a dramatic buff with no tradeoff

11 days ago

Honestly this would probably promote even more defensive gameplay since the Slades would just camp as to not get hit and stop the refund chance. This is kinda similar to Wrastor’s old Slipstream where they would just not interact with the opponent to wait to throw out Slip and get the speed buffs.

10 days ago