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Shield buffer pains#463

What I specifically don’t like about this mechanic is how many moves they make effectively totally safe on shield regardless of range. Rivals 2 is a game with a lot of moves that are already really good and pseudo-safe on shield anyway, even if you can buffer your reaction. With these changes, the number of attacks that you have to time your reaction perfectly to punish has skyrocketed.

Speaking as a beneficiary of that particular quirk, I don’t really like the fact that I can form bad habits by being artificially allowed to spam my powerful aerials against someone’s shield over and over, when in reality they could easily punish me if they just had the ability to act when they pressed their buttons. I appreciate the attempts to nerf shield grabbing, but I think this is a step too far.

Plus it just feels bad. Everyone save for like 4 people with the opposite opinion have mentioned this.

21 days ago