
I understand the grab range changes, and I’m happy with them. This change could have made some grabs be negatively disjointed, and got their animation changed to prevent that. So why did orcane’s animation seamingly slipped through the cracks? Is there any plan to change that?

We adjusted this slightly in the hotfix today (1.7.0 - 08-04-2026 - 28987). Orcane’s tail tip hurtbox is now ungrabbable whenever it is not intangible (during grabs, back air, and down tilt). It is still inversely disjointed for attacks, but it should trade with grabs instead of losing to grabs at max range.


thanks a lot