
Could there be either a modifier or a general gameplay change to allow people to parry grabs with the same timing as they do projectiles? The reason I think this would be a worthwhile change to experiment with is that right now, grabs beat all three main forms of grounded defense (shield, floorhug, and parry), while attacks (usually) lose to all three (with notable exceptions, obviously). The fact that grab beats parry means people on defense are less likely to try it for fear that they’ll just get grabbed, and people on offense are going to fish for grabs because it’s the most viable offensive option against the most forms of defense (quick attacks don’t come out fast enough to react to a grab usually). Letting people parry grabs like they can hit and command grabs might coax the game out of the grabhug (grab + floorhug) meta without dramatically changing either dominant mechanic.