
(Forwarded from the previous Nolt board since this is commenting on a planned feature not added yet)
Custom palettes might be one of the most anticipated features to be added, but I believe that there is potential to make it even more interesting than it was in Rivals 1.
Assuming that you have to unlock custom palettes per skin through some difficult means, I do wonder if there is an opportunity to let players experience a custom palette without having to unlock them.
What if. . .
We have a marketplace, where players can sell custom pallettes!?
~~How it would work~~
Players can sell a custom palette, 15000 coins for default skins, 30000 coins for special skins. These palettes are never available for bucks.
Players who buy a palette have it occupy a dedicated “marketplace palette slot” on a skin. This palette cannot be modified nor does it unlock custom palettes for the skin.
Players buying another marketplace palette for a skin they previously bought a palette for have to overwrite that palette with the new one. (However, the preset for making the palette could be saved to your files, so you could use it on your own custom palette slot)
This could also set up a new system where palettes can be traded amongst one another, encouraging player to player interaction.
In addition to this, it would be nice to have an in-game list of saved palettes presets, so that you can load up any pallette you have created or bought in the past.
Also, I’m not currently envisioning this as a way for players to earn coins through the sale of the pallettes. The incentive is purely player interaction.
I think it would be up to the devs whether or not that would be okay for the in-game economy