Sorry, we don't support your browser.  Install a modern browser

Juggernaut Mode#241

More alternate multiplayer modes like King of the Hill and Tetherball are always welcome, and I think Halo’s Juggernaut mode could be a fun (and hopefully low-effort) addition.

The match is a timed free for all, one random player (or maybe the first one to grab a specific randomly-spawned item) becomes the Juggernaut (likely renamed so it’s not a total Halo ripoff). The Juggernaut gets a few easy-to-implement buffs, like health regen, knockback growth, or a single free phoenix feather. The other players are ganged up against said Juggernaut. Anyone who kills the Juggernaut becomes the new Juggernaut, maybe getting a small heal in the process. You can only earn points by killing opponents as the Juggernaut.

This obviously wouldn’t be its own queue, but I like the thought of players having more ways to play the game, especially when it launches on consoles

9 days ago