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Rename Floorhugging to Anchoring to maybe simplify it to new players.#236

J

Title as is. I feel like a big problem with floorhugging is new players being able to understand the mechanic. If you call it anchoring its much more straight forward to those people, you hold down to anchor yourself to the ground like a ship anchor! Given the mechanic is kind of hard to explain (asdi down during hitstun and youll get armor kind of?) but if I say press down while youre getting hit to anchor to the ground, to me at least that sounds much more intuitive than trying to explain flugging. We know how you communicate information to the player is important regardless of how said information affects the game (whiff lag/attack canceling R1), and this is a much more straightforward way of explaining it as there isnt much to leave up to interpretation imo!

*also there needs to be a better visual feedback tied to it IMO, ive met active and good players who to this day still couldnt differentiate CCing and floorhugging

10 days ago
1

Renaming it isn’t going to make it work, it’s just awful design no matter how you name it or dress it up. We understand it just fine, and that understanding has only reinforced the fact that it’s not healthy for the game, it’s quite the opposite.

10 days ago
3
J

you just want the game to be something its not and nobody can help you with that

9 days ago

Yeah I’d like it to be a sequel to Rivals of Aether but I guess you’re right, it’s not that.

8 days ago
2

New visuals and audio for it are needed for sure. CC still looks and sounds like a stat debuff, and FHing has nothing.

2 days ago