
Puddle teleport has several usecases the 3 most prOminent ones are:
1+2 are hype and should stay but 3 is the lame one we should nerf. The thing both 1+2 have in common is that right before you want to teleport you just hit your enemy. So instead of giving puddle a timer in general just keep puddle without any timer as it is and make it so that teleport is only available for a short time 1-2 seconds right after you hit your enemy. this way teleport can only be used in 1+2 but not in 3 unless you get a reversal hit in while being edgeguarded, which is also nice.